Last updated 2026-09-28

Gong Jian

宫健

VR / XR Developer

XR developer with an MSc in Digital Learning Games, building immersive simulations, games and interactive experiences across Unity and the web. Published an XR drone simulator developed for a thesis and created projects spanning Quest-tested campus tours, hand tracking and Godot XR.

Work Experience

Kickstart Now OÜ2025–2026

Developed gameplay and automated localization for a Steam release; built Python/Poco/pytest-bdd tests across languages and resolutions.

UnityLocalizationTest Automation
Tallinn UniversityJul 2026

Taught Figma design systems at Tallinn University, guiding students through design tokens, reusable components, prototyping and developer handoff.

FigmaDesign Systems
AfterShip.com2019–2021

Automated crawler mapping, eliminating manual work equivalent to 20% of sprint story points; led end-to-end testing to reach 96% coverage.

PythonReactNode.jsAWSGoogle K8S
Trip.com2015–2019

Delivered checkout, withdrawal and bank-card features; built frontend monitoring that detected 90% of client-side issues before backend log analysis.

React NativeNode.jsjQueryGrafana

Selected Work

Key Skills

XR developmentUnity, MRTK and Godot XR
Web-based 3DBabylonJS, WebXR and 3D Gaussian splatting
InteractionHand tracking with MediaPipe and JavaScript-to-Unity integration
SimulationPID control, ML-Agents and interactive prototyping

Education

Tallinn UniversityMSc2024–2026

Digital Learning Games

Award: National Scholarship for International Students, Education and Youth Board of Estonia (2026)

Brandenburg University of Applied SciencesDec 2025

Interactive Environments

Universidade LusófonaJan 2026

Data Science Applied to Geographic Information Systems

Shenyang University of TechnologyBSc2011–2015

Computer Science

Languages

  • Mandarin Chinese / 普通话 (Native)
  • English (C1)
  • Japanese / 日本語 (Beginner)
  • Thai / ภาษาไทย (Speaking)
  • Estonian / eesti keel (A1)
  • Russian / русский (A1)
  • German / Deutsch (A1)