Last updated 2026-09-16

Gong Jian

宫健

AI Agent Developer

Developer building simulation agents, game decision-making systems and automation, with production Python experience at AfterShip. Projects combine ML-Agents, minimax search and behavior trees with hands-on work on crawler workflows, translation pipelines and automated testing for a released Unity game.

Work Experience

Kickstart Now OÜ2025–2026

Developed gameplay and automated localization for a Steam release; built Python/Poco/pytest-bdd tests across languages and resolutions.

UnityLocalizationTest Automation
AfterShip.com2019–2021

Automated crawler mapping, eliminating manual work equivalent to 20% of sprint story points; led end-to-end testing to reach 96% coverage.

PythonReactNode.jsAWSGoogle K8S
Trip.com2015–2019

Delivered checkout, withdrawal and bank-card features; built frontend monitoring that detected 90% of client-side issues before backend log analysis.

React NativeNode.jsjQueryGrafana
Tallinn UniversityJul 2026

Taught Figma design systems at Tallinn University, guiding students through design tokens, reusable components, prototyping and developer handoff.

FigmaDesign Systems

Selected Work

Key Skills

PythonCrawlers, SciPy and ML-Agents
Agent systemsML-Agents, minimax, behavior trees and edge ML
AutomationTranslation pipelines, crawler workflows and end-to-end testing
Web & CloudReact, Node.js, Docker, K8S and Cloudflare Workers

Education

Tallinn UniversityMSc2024–2026

Digital Learning Games

Award: National Scholarship for International Students, Education and Youth Board of Estonia (2026)

Universidade LusófonaJan 2026

Data Science Applied to Geographic Information Systems

Brandenburg University of Applied SciencesDec 2025

Interactive Environments

Shenyang University of TechnologyBSc2011–2015

Computer Science

Languages

  • Mandarin Chinese / 普通话 (Native)
  • English (C1)
  • Japanese / 日本語 (Beginner)
  • Thai / ภาษาไทย (Speaking)
  • Estonian / eesti keel (A1)
  • Russian / русский (A1)
  • German / Deutsch (A1)

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